Wednesday, June 4, 2008

Sam: Sheet - Feb 2011

1. Sam has a gun. It goes "pow! pow!"

2. Watch Sam shoot the gun. Shoot, Sam, shoot!

3. There is a car. The car goes "vroom! vroom!"

4. Sam can shoot very well. But he cannot drive very well.

5. In fact, Sam drives the car rather poorly.

6. There is a gear. The gear goes "vroom! pow!"

7. Sam can drive the gear better than he can drive the car.

8. But Sam cannot drive the gear as well as he can shoot.

the end

HEAVY GEAR
CHARACTER RECORD SHEET
EXPERIENCE/
MONEY/
IDENTIFICATIONCHARACTERISTICS
NAMEAGE:ATTRIBUTES
Sam Tarmalin
AGIAPPBLDCREFIT
PROFESSIONHEIGHT20010
Zen Gunslinger
INFKNOPERPSYWIL
RANKWEIGHT00121
NA
SECONDARY TRAITS
UNITHAIRSTRHEASTAUDAD
NA
013054
NATIONEYESPHYSICAL STATUS


INJURYSCOREARMOR#
PERKS/FLAWSFLESH (-1)15


+ SambidextrousDEEP (-2)
30


+ Posse (pts)INSTANT DEATH
60


+ Wealth (1) SYSTEM SHOCK6



FEAT TREES
GUNSLINGING - Zen Reroll, Combo, Called Shot, Shot on the Run, Trick Shot

SKILLS
NAMECMPLXLVLBONUSNAMECMPLXLVLBONUS
Acrobatics
2
Melee
1
Athletics
2
Navigation, Land
1
Combat Sense
3
Notice
2
Dodge
3
Parachuting
1
Drive
1
Pilot, HG (Blitz Ig)
2
First Aid
2
Riding
1
Gambling
1
Sleight of Hand (QDraw)
2
Gunnery, HG
2
Small Arms (PST)
4
Hand to Hand
2
Stealth
2
Heavy Weapons
1
Streetwise
1
Human Perception
2
Survival
1
Info Warfare
1
Tactics
1
Interrogation (Cntr)
1
Teaching
1
Leadership
1
Throwing
1
Mechanics
1




































WEAPONS
TYPERANGEDAMACCRoF/CLIPRELOADSSPECIAL























































































































WEAPONS














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Hermes 72 - Heavy Gear RPG - Most artwork Copyright 2002 Dream Pod 9, Inc.